From virtual to reality
Virtual reality combined with the rapid rise of e-sports, VR e-sports will be an important direction for the development of the e-sports industry. Cooperating with the fifth-generation mobile communication (5G) to increase the connection speed, it will provide players with a better gaming and e-sports experience.
Many well-known companies, such as Intel and Ericsson, believe that e-sports will be one of the important application areas of 5G networks. The speed of 5G will improve the realism of game scenes and actions, allowing players to experience more simulated scenes.
In recent years, due to the epidemic situation, many e-sports competitions have cancelled live audiences, and webcasting has become the main channel for audience participation. The development of VR technology is also beneficial to the audience. If the technology is mature and equipped with the required hardware equipment, it is possible to lead the audience into the game scene with the player’s vision. The audience is like being there and experiencing the whole process of the game.
Compared with traditional games, VR games have a stronger sense of substitution and more realistic interaction between players, which is very suitable as an e-sports competition.
If VR and e-sports can be deeply integrated in the future, I believe it will bring a better experience to e-sports.